Lucas McCully (2401lucas)

2401lucas

Geek Repo

Company:HB Studios

Location:Nova Scotia

Twitter:@2401Lucas

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Lucas McCully's repositories

Unity-Object-Pooling-System

A Generic Object Pooler for Unity

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ProcedurallyGeneratingEcosystem

An endlessly generating procedural map

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Unity-Editor-Invert-Normals

A simple unity editor script to invert normals of a mesh.

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Save-System

A Simple C# Save and Load System that has the ability to track achievements, load data from several files and modify data without needing to modify the whole Object. Usable in C# & Unity

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Unity-Simple-Sound-System

A simple Unity sound system

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Unity-CreateCustomPrimitives

Create Custom Primitives Editor tool

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