Lucas McCully's repositories
Unity-Object-Pooling-System
A Generic Object Pooler for Unity
ProcedurallyGeneratingEcosystem
An endlessly generating procedural map
Unity-Editor-Invert-Normals
A simple unity editor script to invert normals of a mesh.
Save-System
A Simple C# Save and Load System that has the ability to track achievements, load data from several files and modify data without needing to modify the whole Object. Usable in C# & Unity
Unity-Simple-Sound-System
A simple Unity sound system
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Unity-CreateCustomPrimitives
Create Custom Primitives Editor tool
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