Tagging plugin for CS:GO Zombie Riot
Cvars:
sm_stamina_burncost - def 40.0, Stamina penalty applied when burned
sm_tagging_penalty - def 25.0, Stamina penalty applied when shot
sm_tagging_time - def 1.5, How long tagging lasts from being shot
sm_tagging_burneffect - def env_fire_medium, Particle effect to simulate ignite (saves CPU for heavily populated servers)
Things to note:
- This incorporates Rules of _P burn_slow plugin. Please disable burn_slow.smx before testing to avoid conflicts
- Disable regular tagging with sm_cvar mp_tagging_scale 100 to avoid conflicts
- Increase sm_tagging_penalty if zombies are not slowed enough (movement speed) - def 25.0
- Increase sm_tagging_time if you want them slowed for a longer duration - def 1.5s
- The default simulation effect is not optimized for clients and can drop FPS, suggest to use a custom burning effect