237676098's starred repositories
cpp-game-engine-book
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
lua_pool_allocator
lua pool allocator for speed up allocating small tables and strings, especially for vectors in game.
awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
BookContainer
旨在学习,共同进步。
SoftRasterization
可编程软件渲染器
GitHubDaily
坚持分享 GitHub 上高质量、有趣实用的开源技术教程、开发者工具、编程网站、技术资讯。A list cool, interesting projects of GitHub.
RayTraceGroundUp
This renderer is based on the original source code of the book named Ray Tracing From The Ground UP. I extended it from the following aspects. Objects: part of sphere, part of tori, globe, and so on. Tessellation: sphere, horn, rotational sweeping surfaces, bezier patches (Utah teapot). 2D texture: solid cylinder checker, sphere checker. Scene building: several scenes were built and the corresponding resultant images were produced.
gamemachine
GameMachine
PhysicsEditor-Loaders
Use these classes to load the plist/xml file written by PhysicsEditor
web_server_blacklist
blacklist_handle
web_server
web server
batch_open_channel_update
批量开启渠道包更新标识