Giters
0xc0dec
/
solo
Small C++ game engine with Lua scripting
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Stargazers:
36
Watchers:
5
Issues:
14
Forks:
1
0xc0dec/solo Issues
Back to multiple platform-specific impl classes
Closed
8 years ago
Asynchronous resource loading
Closed
8 years ago
Impossible to add/remove components/nodes inside the update() method of a component
Closed
9 years ago
Factory methods
Closed
9 years ago
Vertex attributes discovery
Closed
9 years ago
Rename script enums
Closed
9 years ago
Update camera cache when camera rendering order changes
Closed
9 years ago
Finish with Skybox as a fully built-in component
Closed
9 years ago
Add EffectVariable script smoke tests
Closed
9 years ago
Add method getColorAttachmentSize to RenderTarget
Closed
9 years ago
More flexible rendering function
Closed
9 years ago
Remove methods like multiply() from math classes
Closed
9 years ago
Use position, rotation and scale to calculate the corresponding getter method results (instead of the matrix)
Closed
9 years ago
getOrCreateMaterial by its url
Closed
9 years ago