A DLL Plugin for SimCity 4 that extends the -CPUPriority
command line argument.
SimCity 4 only supports -CPUPriority:Low
, and ignores any other value.
This plugin adds support for the following additional CPUPriority values:
Value | Notes |
---|---|
High | |
AboveNormal | |
Normal | The default value for a process, unless the parent process has a different value. |
BelowNormal | |
Idle | Identical to the game's -CPUPriority:Low option. |
The plugin can be downloaded from the Releases tab: https://github.com/0xC0000054/sc4-cpu-priority/releases
- Windows 10 or later
The plugin may work on Windows 7 or later with the Microsoft Visual C++ 2022 x86 Redistribute installed, but I do not have the ability to test that.
- Close SimCity 4.
- Copy
SC4CPUPriority.dll
into the Plugins folder in the SimCity 4 installation directory. - Start SimCity 4.
The plugin should write a SC4CPUPriority.log
file in the same folder as the plugin.
The log contains status information for the most recent run of the plugin.
This project is licensed under the terms of the MIT License.
See LICENSE.txt for more information.
gzcom-dll Located in the vendor folder, MIT License.
Windows Implementation Library MIT License
- Visual Studio 2022
- Open the solution in the
src
folder - Update the post build events to copy the build output to you SimCity 4 application plugins folder.
- Build the solution
Visual Studio can be configured to launch SimCity 4 on the Debugging page of the project properties.
I configured the debugger to launch the game in a window with the following command line:
-intro:off -CPUCount:1 -CPUPriority:high -w -CustomResolution:enabled -r1920x1080x32
You may need to adjust the resolution for your screen.