Daniel Pfister's starred repositories
bevy_rapier
Official Rapier plugin for the Bevy game engine.
bevy_points
Point mesh plugin for Bevy
black_hole_shader
This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.
precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
ray-optics
A web app for creating and simulating 2D geometric optical scenes, with a gallery of (interactive) demos.
InfiniTime
Firmware for Pinetime smartwatch written in C++ and based on FreeRTOS