Giters
0ptera
/
Logistic-Train-Network
Factorio mod adding logistic network for trains.
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Stargazers:
154
Watchers:
9
Issues:
187
Forks:
54
0ptera/Logistic-Train-Network Issues
The Finish Loading switch controls both loading and unloading
Updated
a month ago
Logistic train stop output signals are misscalculated
Updated
3 months ago
Comments count
1
LTN provider not working
Closed
3 months ago
Comments count
1
"providers output existing cargo" checkbox option not respected for timed out trains
Updated
4 months ago
Comments count
2
Please: Allow to disable warning messages for certain stations
Updated
4 months ago
Comments count
4
`Make_Stop_RichText` does not work for a/some/all train event(s)
Closed
4 months ago
Comments count
2
"Locked slots per wagon" breaks down with merged delivery requests
Updated
6 months ago
Comments count
13
[Request] Personal Delivery Requester
Updated
6 months ago
requester station requesting loads of trains despite the train limit
Closed
6 months ago
Comments count
1
Requesting Items
Closed
7 months ago
Comments count
1
Allow "Delivery Timeout" to be disabled
Updated
8 months ago
Comments count
3
LTN Provider station doesn't recognize the new network ID after change from -1 to something else.
Closed
9 months ago
Comments count
8
Game with Space Exploration won't load after update to 1.18.4
Closed
10 months ago
Comments count
4
se 0.6.111 and ltn 1.18.4 goes error
Closed
10 months ago
Comments count
3
LTN station acting like a provider without provide threshold set
Closed
a year ago
Comments count
1
Bypass Temporary Stop signal
Closed
a year ago
Comments count
2
Use upgrade planner for stations.
Closed
a year ago
Comments count
2
Rolling 'Limit Trains' configuration after departing station
Closed
a year ago
Comments count
2
Incorrect calculation of train slots available with mixed item types + double-headed trains
Updated
a year ago
Comments count
2
Connected surfaces nil value
Closed
a year ago
Comments count
2
[Feature Request] Option to disable output of encoded train positions
Closed
2 years ago
Comments count
2
[1.17.1] LTN crashes when shedule is modified while train is at station (in multiplayer)
Closed
2 years ago
Comments count
1
Enhancement: Waypoint signal
Closed
2 years ago
Comments count
2
[CRASH] The game crashes when idle
Closed
2 years ago
Comments count
3
Repeating satisfied requests in the same tick state until that request is fully satisfied
Closed
2 years ago
Comments count
1
[Feature Request] Have a signal to force the train to leave a provider/requester stop
Closed
2 years ago
Comments count
1
Error loading LTN with APM
Closed
2 years ago
Comments count
3
Error loading LTN with Amator Phasma's Mods (forked), Angels, Bobs and Clowns
Closed
2 years ago
Comments count
1
items accepted at a temporary stop can leak into the output combinator
Closed
2 years ago
Comments count
1
Extra remote calls and/or events related to dispatching
Closed
2 years ago
Comments count
21
Can't disable Stop Timeout
Closed
2 years ago
Comments count
1
[suggestion] Add a constant combinator into the train stop
Closed
2 years ago
Comments count
1
Crash bug
Closed
2 years ago
Comments count
2
Failed to load mods
Closed
2 years ago
Comments count
3
Issue with the LTN output combinator when serving multi-item requests
Closed
2 years ago
Comments count
4
wrong delivery fix
Closed
2 years ago
Comments count
3
Factorio Alerts setting in Linux
Closed
2 years ago
Comments count
1
Make the LTN Train Stop seamless the vanilla Train Stop
Closed
2 years ago
Comments count
1
Just Queastion
Closed
2 years ago
Comments count
4
Auto send leftover items to trash
Closed
2 years ago
Comments count
1
Enhancement: round fluid values in log messages
Updated
2 years ago
Comments count
4
LTN crashin on station arrival
Closed
2 years ago
Comments count
1
Trains not clearing schedules, as of November update
Closed
3 years ago
Comments count
6
Enhancement: Interface to mark trains as arrived [discussion]
Closed
3 years ago
Comments count
3
Trains approaching LTN stops the wrong way on bidirectional rail
Closed
3 years ago
Comments count
14
Add handling of `on_entity_cloned` event
Closed
3 years ago
Comments count
3
LTN does doing stupied addition math when used over one circuit wire
Closed
3 years ago
Comments count
1
Help - Global setting: "Depot fluid removal limit"
Closed
3 years ago
Comments count
1
Sprite definition of output combinator doesn't match actual low-resolution sprite
Closed
3 years ago
LTN Wrong error message missing cargo
Closed
3 years ago
Comments count
2
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