A pixel art dungeon crawler written in unity. You walk through 10 levels (floors) each with a unique colour scheme, killing or doging several variaties of mosters that spawn from portals scattered through the level. You can kill enemies with a single punch.
- WASD / arrow keys -> move (including diagonals)
- Space -> Punch in the current direction your character is facing
- E -> interact with quest NPC (if in range)
- Esc -> Pause menu
- Several variaties of enemies with different attack speeds / movement speeds / damage
- Enemies move towards the player if they have a direct line of site, otherwise they stay still
- When enemies are within a certain distance of the player, they start an animation with them moving forward
- If their animation finishes and they are near the player, they apply their damage output
- 5 hearts (can be half hearts) show your hp similar to minecraft. HP is only stored to half a heart. After being damaged you (possibly) gain some invincibility
- A possilble timer for speedrunning
- Possibly a level number
- Your current quest
- There are a number of neutral npcs on the map
- If you press e then you see their dialogue box
- They will request a room to be cleard or items to be collected and returned to them