章鱼丸's starred repositories
Il2CppDumper
Unity il2cpp reverse engineer
MiraiAndroid
QQ机器人 /(实验性)在Android上运行Mirai-console,支持插件
maimai-bot
Based on mirai, a fast simple bot for maimai DX CN.
hybridclr_trial
HybridCLR 示例项目
LibTessDotNet
C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
FixedPoint-Sharp-Unity
Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp
FixedPoint-Sharp
Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)
hsva-unity
A Hue Saturation Value adjustment shader for Unity. Useful for making lots of character colors.
kcp-bulild
Unity3D中可靠UDP网络库kcp的各平台动态库构建项目
ZBase.Foundation.Pooling
Object pooling for Unity
Box2DSharp
A C# port of Box2D
LogicPhysics
LogicPhysics FixedPoint Math
box2d-netstandard
C# port of Box2D - Erin Catto's 2D Physics Engine
LockstepFramework
Framework for lockstep RTS, TD, and MOBA games.
NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
LockStepSimpleFramework-Client
unity帧同步游戏极简框架-客户端