zouqinxiang's starred repositories

nameof

Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum

Language:C++License:MITStargazers:1971Issues:0Issues:0

garnet

Garnet is a remote cache-store from Microsoft Research that offers strong performance (throughput and latency), scalability, storage, recovery, cluster sharding, key migration, and replication features. Garnet can work with existing Redis clients.

Language:C#License:MITStargazers:9513Issues:0Issues:0

hat-trie

C++ implementation of a fast and memory efficient HAT-trie

Language:C++License:MITStargazers:770Issues:0Issues:0

bpftime

Userspace eBPF runtime for fast Uprobe & Syscall hook & Extensions with LLVM JIT

Language:C++License:MITStargazers:647Issues:0Issues:0

frida

Clone this repo to build Frida

Language:MesonLicense:NOASSERTIONStargazers:14928Issues:0Issues:0

pico_headers

Single-header, cross-platform libraries for game development

Language:CStargazers:212Issues:0Issues:0

small_unique_ptr

A unique_ptr implementation with small object optimization

Language:C++License:MITStargazers:18Issues:0Issues:0

libfork

A bleeding-edge, lock-free, wait-free, continuation-stealing tasking library built on C++20's coroutines

Language:C++License:MPL-2.0Stargazers:503Issues:0Issues:0

gpu-topk

Efficient Top-K implementation on the GPU

Language:CudaLicense:MITStargazers:135Issues:0Issues:0

tlsf

Two-Level Segregated Fit memory allocator implementation.

Language:CStargazers:1078Issues:0Issues:0

red

Red is a next-generation programming language strongly inspired by Rebol, but with a broader field of usage thanks to its native-code compiler, from system programming to high-level scripting and cross-platform reactive GUI, while providing modern support for concurrency, all in a zero-install, zero-config, single ~1MB file!

Language:RedLicense:BSL-1.0Stargazers:5446Issues:0Issues:0

zed

Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Language:RustLicense:NOASSERTIONStargazers:34696Issues:0Issues:0

EveryRay-Rendering-Engine

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

Language:C++License:MITStargazers:589Issues:0Issues:0

FidelityFX-FSR2

FidelityFX Super Resolution 2

Language:CLicense:NOASSERTIONStargazers:1904Issues:0Issues:0

re2

RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library.

Language:C++License:BSD-3-ClauseStargazers:8668Issues:0Issues:0

ugrep

NEW ugrep 6.0: a more powerful, ultra fast, user-friendly, compatible grep. Includes a TUI, Google-like Boolean search with AND/OR/NOT, fuzzy search, hexdumps, searches (nested) archives (zip, 7z, tar, pax, cpio), compressed files (gz, Z, bz2, lzma, xz, lz4, zstd, brotli), pdfs, docs, and more

Language:C++License:BSD-3-ClauseStargazers:2469Issues:0Issues:0

Unity-URP-Outlines

A custom renderer feature for screen space outlines

Language:C#License:MITStargazers:507Issues:0Issues:0

REI

REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API.

Language:C++License:Apache-2.0Stargazers:65Issues:0Issues:0

GPU-Reshape

GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.

Language:C++License:NOASSERTIONStargazers:341Issues:0Issues:0

dpdk

Data Plane Development Kit

Language:CStargazers:3109Issues:0Issues:0

f-stack

F-Stack is an user space network development kit with high performance based on DPDK, FreeBSD TCP/IP stack and coroutine API.

Language:CLicense:NOASSERTIONStargazers:3741Issues:0Issues:0

cutlass

CUDA Templates for Linear Algebra Subroutines

Language:C++License:NOASSERTIONStargazers:4670Issues:0Issues:0

ant

Ant game engine

Language:LuaLicense:MITStargazers:3637Issues:0Issues:0

dgVoodoo2

Glide/DirectX implementation on D3D11/12

Language:C++Stargazers:773Issues:0Issues:0

Water

Sum of sines and fft fluid simulation with a physically based water shader

Language:C#License:MITStargazers:317Issues:0Issues:0

IoV

JA2v1.13 MOD:IoV (Instruments of Violence)

Stargazers:3Issues:0Issues:0

perfview

PerfView is a CPU and memory performance-analysis tool

Language:C#License:MITStargazers:4003Issues:0Issues:0

Run-in-Sandbox

Run PS1, VBS, CMD, EXE, MSI, Intunewin, MSIX, or extract ISO, ZIP in Windows Sandbox very quickly just from a right-click

Language:PowerShellStargazers:684Issues:0Issues:0

vs_export

visual studio 15/17/19/22 sln compile_commands.json clangd ccls

Language:GoStargazers:50Issues:0Issues:0

dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

Language:C++License:ZlibStargazers:12041Issues:0Issues:0