zlatnaspirala / matrix-engine

webGL2 implementation (opengles2/3). ClassObject scene draw orientend framework based on crazzy fast glmatrix engine. ECMA 6 JS Project in base. Obj loader, raycast, BVH animation etc.

Home Page:https://maximumroulette.com/apps/matrix-engine/examples-build.html

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Sync for cannon.js not perfect (rotation)

zlatnaspirala opened this issue · comments

    For test use scaleByX 2 then make force or walk behind obj to see.