Connect to Lobby channel
zkayser opened this issue · comments
When on the /rooms
page, the user should be connected to a Phoenix channel on the server that exposes information on the available public
rooms. These are the rooms that the server spins up by default when started. They are special only in that they are not owned by a player and, implementation-wise, are not backed by a database since they are not controlled by any particular player.
Anyway, for this feature to be considered done, the client will have to connect to a socket and channel on the server. The server currently does not expose a Lobby
channel, so this will have to be done on the server. Once that is worked out, the client should be able to connect and tap into a paginated list of the rooms from the server.
[12/20] DONE