ZimianLi's starred repositories
Il2CppDumper
Unity il2cpp reverse engineer
loli_profiler
Memory instrumentation tool for android app&game developers.
HarmonyUtilCode
一款高效的OpenHarmony/HarmonyOS工具包从Blankj/AndroidUtilCode 移植而来.封装了常用工具类,提供一系列快捷操作方法。
ohos-openssl
A precompiled OpenSSL for HarmonyOS
CameraRelativeRendering
处理Unity大世界边远坐标的渲染变形问题
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
unity_hud_gpu_instance
unity hud gpu instance once drawcall
Buff-In-TopDownShooter
The best game skill system framework
unity-jobsystem-boids
Superfast CPU boids for Unity
VertexAnimation
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
LODLightmapScripts
Scripts useful when using LODs and lightmaps
URP-12-GammaUIAndSplitResolution
线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作
dxbc_reader
easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
unity-deformablesnow
Repository for online PIGSquad workshop on deformable snow in Unity.
Weighted-Blended-OIT-in-Unity-URP
This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do hair rendering.