Research lua files for "offsetitempos" and "ridingspreditinfo"
zhad3 opened this issue · comments
zhad3 commented
Research whether they are used during the rendering process.
zhad3 commented
OffsetItemPos_GetOffsetForDoram(in_classNum, in_direction, in_sex)
defined in offsetitempos_f.lub
with data from offsetitempos.lub
is definitely being used.
Tested with the headgear ACCESSORY_Subject_Aura_Red = 1418
which has a defined offset for e.g. (OffsetItemPos.AddOffsetForDoram)(1418, (OffsetItemPos.Direction).FRONT, {y = -30});
.
Reference image:
https://imgur.com/a/Ck3Ula7
zhad3 commented
ridingspreditinfo.lub
and ridingspreditinfo_f.lub
are not used ingame. Maybe they're used when creating the mount sprites themselves and the offsets appear in the respective *.act files. Who knows.