Garment rendered wrong in front of body in some frames
alisonrag opened this issue · comments
Thank your for reporting, I was able to reproduce this. The cause seems to lie in the depth sorting when an animated headgear is in use.
Actions such as Freeze need to be special treated e.g. by using only the first frame ignoring all headgears. There are probably some other actions that also only have 1 frame. That is something I'll look at some point.