RedBull's repositories
clickhouse-replication
All the necessary things to set up ClickHouse cluster with replication enabled
clickhouse-clustering
Source for creating a basic ClickHouse cluster with sharding only.
pixel-video
A demo of playing video using Pixel game library.
struct-packaging
A source code of the serialization methods benchmarking.
pixel-engine-animation
Example of animation in Go and Pixel game engine
pixel-joystick-test
A simple program to test if joystick input works properly
unsafe-cast
Various functions to unsafely convert data between different types.
arrayqueue
A queue based on a slice.
biocad-opcua
A contest project for SWSU Case Championship 2019
cs-enum-converter
An enum converter from C# to Go.
go-avltree
Golang implementation of an AVL Tree.
resource-codec
A codec for resources of games created in Pixel (Go library).
segmented-curve
An example of dividing a Bezier curve into equal segments.