Zhuoru's repositories
OSLShaders
Some Open Shading Language Shaders made by
Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
pbrtbook
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
StarRailNPRShader
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
OSLShaderWriting
Siggraph 2023 Shader Writing in OSL Course Supplementary Material
blender_mmd_tools
MMD Tools is a blender addon for importing/exporting Models and Motions of MikuMikuDance.
Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These are for datamined assets, not custom-made ones nor the MMD variants.
3dsMax-OSL-Shaders
shared OSL shaders for 3ds Max
3D_ChineseInkPaintingStyleShader
An application of 3D Chinese Ink Painting Style shader using Unity
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
TDClass01
影用科技TD入门到精通班第一期