Edward Lee's repositories
UnrealSharpEVer
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
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VCTRenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
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SEGI
A fully-dynamic voxel-based global illumination system for Unity
Language:C#MIT000