Edward Lee's repositories

UnrealSharpEVer

UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload

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VCTRenderer

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/

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SEGI

A fully-dynamic voxel-based global illumination system for Unity

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