Vulkan Renderer v1.0.12 not working with Yamagi Quake 2 v8.10...
PerseusAegis opened this issue · comments
When trying set Yamagi Quake 2 v8.10 to use Vulkan Renderer v1.0.12, Yamagi instead defaults to OpenGL. This happens when trying to set Vulkan use in the game's options menu, or via console command line.
Could you please share OS and driver version?
Have you tried with 1.0.1?
Could you also attach console output? it will be in Documents\YamagiQ2\stdout.txt if you use windows.
Could you please share OS and driver version?
Have you tried with 1.0.1?
Could you also attach console output? it will be in Documents\YamagiQ2\stdout.txt if you use windows.
Well this is awkward as when I went to test v1.0.12 again, it seems to now be working as well as 1.0.1. Not sure what changed, but my apologies for the unneeded issue post. I'll drop the console output just in case though
stdout.txt
.
OS is Windows 10 64 Bit Pro, GPU Driver is Nvidia 511.65 for a GTX 970 4GB
Thank you!