"setOrbitPoint" will affect the "dollyToCursor" method cannot be maintained.
Innovgame opened this issue · comments
Describe the bug
Hello, I am using camera-controls and want to achieve a function that can always rotate the camera around the origin. Therefore, I used setOrbitPoint. However, I found that the dollyToCursor set during the zoom process became invalid. I am not very familiar with this part of the code and I am not sure if it is a bug. I hope to get your help.
To Reproduce
Steps to reproduce the behavior:
Code
No response
Live example
No response
Expected behavior
maintain the effect of dollyToCursor.
Screenshots or Video
bandicam.2023-06-06.10-37-23-333.mp4
Device
Desktop
OS
Windows
Browser
Chrome
Thank you for your reply. I have tested it and found that it is indeed related to focalOffset. However, I don't have a good idea on how to solve it yet.
I don't have a good idea on how to solve it yet.
Same here😢
Closing due to lack of feedback.
@yomotsu does it make sense to close this issue since its still not working?
Oh, sorry it was a mistake...
But unfortunately, I have no plan to fix it because focalOffset which is used in setOrbitPoint causes many other problems.
Hope someone could solve it one day...
Reopening the issue.
@yomotsu Yeah I see it's a tricky one. Thanks anyway for all your work!