2D shooter in which the player is a circle, shooting polygons that spawn from the edge of the screen.
You can play the game here.
The entry point is game.js
. game_manager.js
and game_state.js
handle
general game flow. canvas_wrapper.js
, renderer.js
, and writer.js
handle
drawing to the canvas. player.js
, bullet.js
, and monster.js
are all game
objects used by the game state. input.js
handles input (clicks and key
presses), and the rest of the files (util.js
, polygons.js
, rAF.js
,
high_score.js
) all provide utilities for the game.