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yishaoye

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protobuf

Protocol Buffers - Google's data interchange format

Language:C++License:NOASSERTIONStargazers:65657Issues:2049Issues:6325

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Language:C#License:NOASSERTIONStargazers:17174Issues:555Issues:2913

ET

Unity3D Client And C# Server Framework

Language:C#License:NOASSERTIONStargazers:8915Issues:477Issues:201

GameNetworkingResources

A Curated List of Multiplayer Game Network Programming Resources

Language:CStargazers:7283Issues:260Issues:0

GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

vue-typescript-admin-template

🖖 A vue-cli 3.0 + typescript minimal admin template

puerts

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

Language:C++License:NOASSERTIONStargazers:5059Issues:87Issues:1281

QFramework

Godot/Unity3D System Design Architecture

FancyScrollView

[Unity] Scroll view component that can implement highly flexible animations.

Language:C#License:MITStargazers:3034Issues:74Issues:43

xasset

提升你的生产力。

Language:C#License:NOASSERTIONStargazers:2600Issues:96Issues:69

Zenject-2019

Dependency Injection Framework for Unity3D

sprite-glow

Sprite glow effect for Unity via HDR outline and bloom post-processing

Language:ShaderLabLicense:MITStargazers:2285Issues:74Issues:56

UnityIngameDebugConsole

A uGUI based console to see debug messages and execute commands during gameplay in Unity

Language:C#License:MITStargazers:2167Issues:42Issues:72

Node_Editor_Framework

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity

EGamePlay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

Language:C#License:MITStargazers:1992Issues:39Issues:7

Klak

Creative coding library for Unity

Language:C#License:MITStargazers:1903Issues:93Issues:30

NPBehave

Event Driven Behavior Trees for Unity 3D

Language:C#License:MITStargazers:1148Issues:41Issues:26

ReGoap

Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples

Language:C#License:Apache-2.0Stargazers:1025Issues:63Issues:36

TinaX

TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架

Language:C#License:NOASSERTIONStargazers:844Issues:25Issues:15

AngryBots_ECS

The DOTS project used for the presentation Converting Your Game to DOTS

DCET

Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843

Language:C#License:MITStargazers:378Issues:27Issues:0
Language:C#License:Apache-2.0Stargazers:291Issues:8Issues:0

CocosCreator-ScrollVIewPlus

Cocos Creator ScrollVIew 优化系列

Language:TypeScriptLicense:MITStargazers:105Issues:4Issues:1

HexMapMadeInUnity2019ECS

Auto Create Map System Made with Unity 2019 ECS

BulletTrajectory

弹道轨迹

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