ye1maozi's starred repositories

BL3SaveEditor

A desktop based save and profile editor for Borderlands 3

License:GPL-3.0Stargazers:35Issues:0Issues:0

BL3SaveEditor

A desktop based save and profile editor for Borderlands 3

Language:C#License:GPL-3.0Stargazers:237Issues:0Issues:0

the-way-to-go_ZH_CN

《The Way to Go》中文译本,中文正式名《Go 入门指南》

Language:GoStargazers:34457Issues:0Issues:0

GoBooks

List of Golang books

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acl

Animation Compression Library

Language:C++License:MITStargazers:1332Issues:0Issues:0

PhysX

NVIDIA PhysX SDK

Language:C++License:NOASSERTIONStargazers:3145Issues:0Issues:0

DarkSoul

黑魂复刻

Language:C#Stargazers:13Issues:0Issues:0

luacluster

MMO game server: Unity includes a 10,000 Player scene

Language:CLicense:AGPL-3.0Stargazers:324Issues:0Issues:0

URPShaderCodeSample

Unity URP Shader 代码示例

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unity-fracture

Fracture any mesh at runtime

Language:C#License:MITStargazers:1078Issues:0Issues:0

tolua_runtime_V2

tolua_runtime升级版,包含了arm64的支持,升级sproto到sproto.new

Language:CLicense:MITStargazers:49Issues:0Issues:0

NavMeshComponents

High Level API Components for Runtime NavMesh Building

Language:C#License:MITStargazers:3005Issues:0Issues:0

sss-unity

Sub Surface Scattering Approximation Shader for Unity 3D

Language:GLSLLicense:MITStargazers:87Issues:0Issues:0

tinyEngine

my first cpu render engine. the main purpos is learning.

Language:CStargazers:306Issues:0Issues:0

UnityFlowField

Scripts for creating Flowfields in Unity

Language:C#Stargazers:74Issues:0Issues:0

luacluster_unity3d_demo

luacluster_unity3d_demo

Language:C#License:GPL-3.0Stargazers:48Issues:0Issues:0

huatuo

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

Language:C++License:MITStargazers:2313Issues:0Issues:0

permafrost-engine

An OpenGL RTS game engine written in C

Language:CLicense:GPL-3.0Stargazers:2620Issues:0Issues:0

TeamMoveAvatar

A solution to a team moving in line

Language:C#Stargazers:3Issues:0Issues:0

Unity3DNavMesh

为Unity3d打造的NavMesh

Language:C#Stargazers:112Issues:0Issues:0

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Language:C++License:MITStargazers:59202Issues:0Issues:0

GamesTanTools

个人的 Unity 小工具箱,含一些个人比较常用的代码

Language:C#Stargazers:50Issues:0Issues:0

panda3d

Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

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com.unity.ui

[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 UI Toolkit is a set of features, resources and tools for developing user interfaces (UI). Use it to develop custom UI and extensions for the Unity Editor, runtime debugging tools, and runtime UI for games and applications.UI Toolkit includes:▪ A retained-mode UI system, based on recognized web technologies, that supports stylesheets, and dynamic and contextual event handling.▪ UXML and USS asset types for building and styling user interfaces. These are inspired by standard web technologies such as XML, HTML, and CSS.▪ Tools and resources such as a built-in UI debugger, the support for the UI Builder visual UI authoring tool*, and examples available in the editor.*Available via the com.unity.ui.builder package

Language:C#License:NOASSERTIONStargazers:41Issues:0Issues:0

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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spdlog

Fast C++ logging library.

Language:C++License:NOASSERTIONStargazers:23696Issues:0Issues:0

ejoy2d

A 2D Graphics Engine for Mobile Game

Language:CLicense:MITStargazers:1981Issues:0Issues:0

LockstepEngine

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

Language:C#Stargazers:836Issues:0Issues:0