yangsanhan's starred repositories
OpenDiablo2
An open source re-implementation of Diablo 2
GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
DevMoneySharing
独立开发者赚钱经验分享
MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
GameEngineFromScratch
配合我的知乎专栏写的项目
odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
awesome-dotnet-tips
A curated list of awesome tips and tricks, resources, videos and articles in .net, software architecture, microservice and cloud-native.
open-source-games
A list of open source games.
TouchSocket
TouchSocket is an integrated .NET networking framework that includes modules for socket, TCP, UDP, SSL, named pipes, HTTP, WebSocket, RPC, and more. It offers a one-stop solution for TCP packet issues and enables quick implementation of custom data message parsing using protocol templates.
hybridclr_trial
HybridCLR 示例项目
Unity-InterviewQuestion
Unity面试题总结,长期维护
Luban_Unity_GUI
Luban Unity GUI 工具
RedDotSystem
红点系统框架
ZMFrameWork
UIFramem,AssetsFrame,DMVC
RedDotSystem
基于前缀数的红点系统
UnityMultiplayerARPG_MMOSource
Central/Database management/Map Spawn/Cluster server's source codes which will be shared between projects
Unity_Stable_CascadedShadowMapping_CSM
Stable and unflick CascadedShadowMapping