Build error on windows: "assets/osu/shaders/slider.h" not found
dragsbruh opened this issue · comments
I am on windows 11. I used the -prod
flag, and have gcc in path.
builder error: Header file "assets/osu/shaders/slider.h", needed for module `core.osu.parsers.beatmap.object.graphic` was not found. Please install the corresponding development headers.
Probably you forgot to include it in the repo or is it a windows specific thing?
You were supposed to use the ext/build.sh script to build the program, also it's linux only.
You can skip the script part by building the shader manually with v shader assets/osu/shaders
, but there's nothing much I could do about the windows incompatibility because of the audio engine.