Xinli Zou's repositories
NavMeshComponents
High Level API Components for Runtime NavMesh Building
DQN-tensorflow
Tensorflow implementation of Human-Level Control through Deep Reinforcement Learning
HoloBot
HoloBot is a reusable 3D interface that allows HoloLens & VR users to interact with any bot using Mixed Reality & Speech.
LiveScan3D-Hololens
A Unity application for receiving and rendering point clouds on Hololens and other devices.
MixedRealityCompanionKit
This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
MixedRealityToolkit-Unity
MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity.
MonoEngine
This is a game engine based on the Monogame framework.
MRDebugPanel
Debugging inside Mixed Reality environment (VR/AR) is kind of painful. This project is developing a Unity debugging panel which could be used like an inspector inside VR/AR run-time environment.
UnityToolbag
Variety of Unity scripts and tools.