xayle / D2RAssist

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D2RAssist

Join the discussion: https://discord.gg/N4sCN7ByUs

Feel free to contribute a pull request with new features or fixes, the code is under GPL so make sure to please follow the license.

Donations: BTC: 361pk9AHfTpWY2xVyrHgMGHsHEavDWb872 -- This goes directly to misterokaygo who will also support you on Discord (look for him in Discord) for being apart of the donaters club. There are some precompiled builds with tweaked settings and the feeling of giving back to me for my time spent creating this. Donations do not imply any kind of sale of product, or warranty and are completely optional. Thank you to the people who have donated.

Suggestions/Roadmap

  • Better class/variable/file names
  • Seperation of concerns for data / form
  • General refactoring and cleanup
  • Improve map colors and display
  • Display waypoint and important objects (need a hardcoded tile list for waypoints)
  • Add text to the exits / entry
  • Pen line to exits
  • Better lines.
  • Improve graphics/picture box algorithm, (add dispose, optimize things)
  • Better memory reading abstractions and structure
  • Add configuration for movement, colors, settings
  • Add hotkeys to toggle
  • Make configuration of settings easier
  • Real tomb, super chests, additional configurable markings
  • Remove D2MapApi requirement

FAQ

Will I get banned?

We want to be optimistic, probably not, but I can't make any warranty or guarantee. Use at your own risk.

What is this program?

It's a very basic overlay at the moment and an external tool to generate the map.

How do I ...?

You can donate and then ask the project owner directly for assistance, you can find him on Discord.

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License:GNU General Public License v3.0


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Language:C# 99.9%Language:Batchfile 0.1%