wyqcghs's repositories
cocos-awesome
基于cocos creator游戏引擎的游戏常用功能模块集锦,以及shader特效实现集锦
cocos-to-playable-ad
将 cocos creator 构建出来的 web-mobile 项目打包为 playable-ad 项目,即单 html 文件。
Custom-Primitive-Colliders
Custom primitive colliders for Unity.
EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
ET
Unity3D Client And C# Server Framework
spine-optimize
optimize unity spine
sport-records
my sport records
Unity-Built-in-Shaders
Unity Built in Shaders
UnityGameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
XCharts
A charting and data visualization library for Unity. Unity数据可视化图表插件。
xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
XMLib.AM
XMLib 动作游戏开发套件
XMLib.AM.Example
XMLib 动作游戏编辑器 Example
XMLib.Common
XMLib 公共库
XMLib.Core
XMLib 核心库
XMLib.TileCreator
XMLib 瓷砖编辑器