wtfbbqhax / tremulous

:godmode: Modern modular idTech3 based engine, Tremulous

Home Page:http://wtfbbqhax.github.io/tremulous/

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Client fatal crashed: Q_strncpyz: destsize < 1

cengique opened this issue · comments

Running Tremulous debug-windows-runtime binary with:

./tremulous.x86_64 +set r_allowResize "1" +set fs_homepath ~/.tremulous-gh/ +set fs_basepath /usr/share/games/tremulous/

crash.txt

@cengique Did you move the Tremulous binary? There should be a "gpp" folder in the ZIP containing a "vms-1.2.0-CommitSha-.pk3" and "data-1.2.0-CommitSha-.pk3"; these files need to be in the search path.

Edit:

Have you tried without `+set fs_homepath` ... and `+set fs_basepath`?

In the debug-windows-runtime release I have a base/ directory instead with vms-1.2.0-af661e4-2016-09-05.pk3 inside. If I run it with +set fs_basepath ., it loads

./base/vms-1.2.0-af661e4-2016-09-05.pk3 (4 files)

but then it crashes with

recursive error after: ^1menu list 'ui/menus.txt' not found, unable to continue!

I guess I'm missing the data file?

@cengique that's another issue, you have ui.qvm loading from vms-1.1.0_pk3 but menus loading from data-1.2.0-_.pk3.

Renaming the vans-1.2.0*.pk3 to zzz.pk3 should workaround the loading issue. I am working with upstream to resolve this issue already.