wrld3d / unity-api

Issue tracking for the WRLD Unity SDK

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Access behind firewall

urdragon2 opened this issue · comments

Description

Hi. I have a company firewall that is preventing the stream of the map. Is there a way to add a proxy to the package?

Steps to Reproduce

  1. add package
  2. click play

Expected behavior: The map to display

Actual behavior: 5 errors. Object reference not set to an instance of an object

Reproduces how often: 100%

Additional Information

Any additional information, configuration or data that might be necessary to reproduce the issue, e.g.:
I have tried on both Mac and windows. It does the same thing. It works perfectly on my home network. I have my proxy set for Unity so that it can login but it seems the stream you call with the asset does not use the proxy settings.

It should be possible to run this on a corporate network either with firewall whitelisting or a proxy. It sounds like your existing rules don't cover all the URLs we attempt to access, though. We don't have a published list of the URLs we access, so your best bet might be to use a tool like Wireshark to monitor the Unity application to see which URLs it accesses (or look at the firewall logs for things it's blocked), and whitelist things until they work.