财富吸引力's starred repositories

zinx

A lightweight concurrent server framework based on Golang.

100-go-mistakes

📖 100 Go Mistakes and How to Avoid Them

Language:GoLicense:NOASSERTIONStargazers:6893Issues:54Issues:33

hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

Language:C++License:MITStargazers:6412Issues:85Issues:131

flecs

A fast entity component system (ECS) for C & C++

Language:CLicense:NOASSERTIONStargazers:6354Issues:80Issues:631

hertz

Go HTTP framework with high-performance and strong-extensibility for building micro-services.

Language:GoLicense:Apache-2.0Stargazers:5239Issues:54Issues:578

ParrelSync

(Unity3D) Test multiplayer without building

data-oriented-design

A curated list of data oriented design resources.

Awesome-Unity-Shader

:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders

goworld

Scalable Distributed Game Server Engine with Hot Swapping in Golang

Language:GoLicense:Apache-2.0Stargazers:2565Issues:129Issues:83

GOFamily

🔥 《Go 程序员宝典》:go 基础语法,go 并发模式,go runtime 实现原理 ,企业级 go 语言项目经验。

dive-to-gosync-workshop

深入Go并发编程研讨课

XR-Interaction-Toolkit-Examples

This repository contains various examples to use with the XR Interaction Toolkit

Language:C#License:NOASSERTIONStargazers:1099Issues:51Issues:98

hybridclr_trial

HybridCLR 示例项目

actors.unity

🚀Actors is a framework empowering developers to make better games faster on Unity.

Language:C#License:MITStargazers:747Issues:43Issues:57

BetterStreamingAssets

A plugin for Unity that lets you access Streaming Assets directly on Android.

Language:C#License:MITStargazers:640Issues:22Issues:36

UnityLockstep

Deterministic Lockstep with clientside prediction and rollback

Language:C#License:MITStargazers:614Issues:36Issues:2

go-queue

High-performance lock-free queue (Disruptor 1400/s)

Language:GoLicense:BSD-3-ClauseStargazers:614Issues:27Issues:18

slgserver

一个用go语言实现的三国slg游戏服务器demo

Language:GoLicense:Apache-2.0Stargazers:465Issues:12Issues:11

support

Pico Technical Support

ILRuntime_HotGames

基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。

Nice-Lua

基于xlua的MVVM框架,支持Addressables, 统一渲染管线等Unity新特性

ETPro

ET6+YooAsset+HybridCLR

Language:C#License:MITStargazers:333Issues:9Issues:11

protobuf3-for-unity

Google Protocol Buffers runtime library version 3 for Unity (targeting .NET 3.5)

Language:C#License:NOASSERTIONStargazers:333Issues:42Issues:9

chinese-fund-crawler

**场外基金数据爬取&汇总分析

entitas-ts

Entitas ECS Typescript implementation

Language:TypeScriptLicense:MITStargazers:213Issues:11Issues:4

public

util toolkit for go.golang 通用函数包

Language:GoLicense:MITStargazers:171Issues:5Issues:6

LiFrame

基于go语言的跨平台分布式游戏服务器架构

Language:GoLicense:Apache-2.0Stargazers:124Issues:9Issues:1

SRF

SRF (Stompy Robot Framework)

Language:C#License:NOASSERTIONStargazers:91Issues:11Issues:3

javalib

Java tool library

Language:JavaStargazers:5Issues:1Issues:0