wj-bj's repositories

UnderseaPCG

Construct undersea terrain by using marching cubes and cellular automata

Language:C#Stargazers:1Issues:1Issues:0

Unity-Tutorial-VFXGraph

basic demos for Visual Effect Graph in Unity

Language:MathematicaLicense:MITStargazers:1Issues:0Issues:0
Language:Jupyter NotebookStargazers:0Issues:0Issues:0

GPU-Gems-Book-Source-Code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

Language:C++Stargazers:0Issues:0Issues:0

GPU-Pro-Books-Source-Code

:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏

Language:GLSLStargazers:0Issues:0Issues:0

houdini-practice

This is the project of Houdini for practice

Stargazers:0Issues:0Issues:0

PBR-White-Paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

License:MITStargazers:0Issues:0Issues:0
Language:Jupyter NotebookStargazers:0Issues:0Issues:0
Language:ShaderLabStargazers:0Issues:0Issues:0
Language:CSSStargazers:0Issues:0Issues:0
Language:CSSStargazers:0Issues:0Issues:0
Language:CSSStargazers:0Issues:0Issues:0

UIEffect

UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

Language:C#License:MITStargazers:0Issues:0Issues:0

Unity-Tutorial-ShaderGraph

Basic demo for learning shader graph in Unity

Language:ShaderLabLicense:MITStargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0
Language:HTMLStargazers:0Issues:0Issues:0