Any support for three.js?
urmyfaith opened this issue · comments
zx commented
RT.
Joao da Silva commented
Three.js requires WebGL, which isn't supported yet. This is currently in progress:
- integrating ANGLE (done)
- supporting multiple rendering contexts, to keep the GL state of Skia and WebGL separate (planning to use EGL pbuffers for that but lots of uncertainty around this)
- add a window.gl object with the WebGL API
- try to load three.js and fake the DOM environment until it loads :-)
Let's keep this issue open until three.js runs on window.js.
zx commented
thks