Cros Edgard (wigma)

wigma

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Location:Paris

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Cros Edgard's repositories

SalientPosesMaya

An implementation of the Salient Poses algorithm for Maya

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anim_picker

Animation picker tool for Maya, using PyQt/Pyside

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brSmoothWeights

Advanced skin cluster weights smoothing tool for Autodesk Maya

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cgcmake

CMake modules for common applications related to computer graphics

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cmt

Various maya tools that I write for my personal projects.

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cvshapeinverter

A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has the same functionality as Christian Breitling’s correctiveShape plug-in. He stopped providing it after Maya 2008 so I’m providing a Python version that doesn’t need to be compiled.

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glTools

Maya Python Tools

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iDeform

Deformer suite for Autodesk Maya

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manim

Animation engine for explanatory math videos

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ModernCppStarter

Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and more.

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moduleInstaller

Installation script to install a module-based script or plug-in for Autodesk Maya.

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ngSkinTools

skinning plugin for Autodesk Maya

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placeReflection

Maya tool: Perform a reflection-based placement of lights (or any other object) on a mesh.

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Qt.py

Minimal Python 2 & 3 shim around all Qt bindings - PySide, PySide2, PyQt4 and PyQt5.

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quatTwist

Node for Autodesk Maya to simplify the setup of twistable limbs for a character.

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rampWeights

Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.

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SHAPESBrush

Mesh editing tool for Autodesk Maya.

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ssdr

An implementation of "Smooth Skinning Decomposition with Rigid Bones" (SIGGRAPH ASIA 2012).

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viper

Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods

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weightDriver

Pose-based driver node for Autodesk Maya (RBF and vector angle).

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