Give Darryl a heavier hint about going to get a game for Toe
whymog opened this issue · comments
Let's write a line or two to give Darryl more of a purpose on this barren earth.
On playing through this again today, I didn't actually feel like this was all that unclear. It did require me to connect the dots, but even just using trial-and-error here wouldn't be too challenging. In other words, I think I'm good with playtesting it as-is and seeing if people get lost.
Now that we know people can get lost here, I'd suggest adding more text in three places:
- First encounter with Auntie (description of games in her shop)
- Clearer hint from Darryl about games being at Auntie's Shop
- Clearer prompt when Toe won't speak to you (maybe he's bored or he looks at an empty shelf labeled "Games" or something)
This is in #48