weigert / territory

3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

Home Page:https://weigert.vsos.ethz.ch

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Bot Memory Overflow

weigert opened this issue · comments

If the bots memory size is smaller than the amount of memories they can generate in one look task, then previous information about the inaccessibility of certain positions will be directly overwritten, causing many memory-issues, including occasionally getting stuck inside recursive loops, as they immediately "forget" that a place they had just seen and determined was inaccessible is in fact inaccessible.

I need to increase their memory size while keeping the absolute amount of iteration low, somehow.