vrm-c / UniVRM

UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

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UniVRM request to not reset in-project shaders

illumkiwi opened this issue · comments

Sometimes there's an issue with the project prompting me to reinstall UniVRM and External Receiver Pack to proceed.
However, I'm working in HDRP and whenever UniVRM is reinstalled, all VRM materials located in project are automatically converted to toon.
image
image

vrm outputs material to a fixed file path, so
Is it possible to move material to another folder?