voxcraft / voxcraft-sim

a GPU-accelerated voxel-based physics engine

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[Question] What is produced in the voxcraft-sim output.xml file?

jrieffel opened this issue · comments

  • Looking at the .xml file created by voxcraft sim, there are fields <fitness> and <total_distance_of_all_voxels>. How are these calculated?

  • other than parsing a .history file, is there any way to know a robot's quaternion, if i'm interested in its change of orientation?

In the history file there are angles (from init orientation) and positions recorded for each vox