Clark Yang (vovgou)

vovgou

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Company:Loxodon Studio

Location:beijing

Twitter:@LoxodonStudio

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Clark Yang's starred repositories

ClearScript

A library for adding scripting to .NET applications. Supports V8 (Windows, Linux, macOS) and JScript/VBScript (Windows).

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IronJS

IronJS - A JavaScript implementation for .NET

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Netjs

Compile .NET assemblies to TypeScript and JavaScript

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Javascript.Net

.Net bindings to the V8 JavaScript engine

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ea-async

EA Async implements async-await methods in the JVM.

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hedera

paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time

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TypeScript

TypeScript 使用手册(中文版)翻译。http://www.typescriptlang.org

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puerts

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

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NativeWebSocket

🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)

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DOTS-training-samples

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

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Unity-QuickSheet

Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

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unitychan-crs

Unity-Chan "Candy Rock Star" Live Demo

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facial-ar-remote

**This project is discontinued** Facial AR Remote is a tool that allows you to capture blendshape animations directly from your iPhone X into Unity 3d by use of an app on your phone.

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UtinyRipper

GUI and API library to work with Engine assets, serialized and bundle files

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openupm

OpenUPM - Open Source Unity Package Registry (UPM)

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TDengine

TDengine is an open source, high-performance, cloud native time-series database optimized for Internet of Things (IoT), Connected Cars, Industrial IoT and DevOps.

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libuv

Cross-platform asynchronous I/O

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lua-promises

A+ promises in Lua

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TinyCsvParser

Easy to use, easy to extend and high-performance library for CSV parsing with .NET

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UABE

Asset Bundle Extractor

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tascalate-async-await

Async / Await asynchronous programming model for Java versions 1.8 - 23; similar to the functionality available in C# 5. The implementation is based on continuations for Java (see my other projects).

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net.peeweek.gameplay-ingredients

Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.

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crest

A class-leading water system implemented in Unity

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BoatAttack

Demo Project using the Universal RP from Unity3D

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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quic-go

A QUIC implementation in pure Go

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reactor-netty

TCP/HTTP/UDP/QUIC client/server with Reactor over Netty

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flatbuffers

Maven artifacts containing compiled flatbuffers binaries and flatbuffers-java runtime library

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