Clark Yang (vovgou)

vovgou

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Company:Loxodon Studio

Location:beijing

Twitter:@LoxodonStudio

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Clark Yang's starred repositories

Sentinel

A powerful flow control component enabling reliability, resilience and monitoring for microservices. (面向云原生微服务的高可用流控防护组件)

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cas

Apereo CAS - Identity & Single Sign On for all earthlings and beyond.

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Mycat2

MySQL Proxy using Java NIO based on Sharding SQL,Calcite ,simple and fast

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StyleCLIP

Official Implementation for "StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery" (ICCV 2021 Oral)

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EntitiesBT

Behavior Tree for Unity ECS (DOTS) framework

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quiche

🥧 Savoury implementation of the QUIC transport protocol and HTTP/3

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QuicDotNet

An implementation of Google's QUIC protocol for .NET

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quiche4j

QUIC transport protocol and HTTP/3 for Java

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Tendis

Tendis is a high-performance distributed storage system fully compatible with the Redis protocol.

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ssdb

SSDB - A fast NoSQL database, an alternative to Redis

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vue-element-admin

:tada: A magical vue admin https://panjiachen.github.io/vue-element-admin

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Unity.Mathematics

The C# math library used in Unity providing vector types and math functions with a shader like syntax

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Unity.Mathematics.FixedPoint

Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.

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sharpcompress

SharpCompress is a fully managed C# library to deal with many compression types and formats.

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SharpZipLib

#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.

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xdelta

open-source binary diff, delta/differential compression tools, VCDIFF/RFC 3284 delta compression

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Unity.Animation.Samples

Repository of projects that showcase the new DOTS animation package (com.unity.animation).

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unity-ecs-navmesh

A demo implementation of Unity Entity Component System with NavMesh

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karaf-cellar

Mirror of Apache Karaf Cellar

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Entitas-Java

Entity Component System (ECS) in Java 8

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actor-platform

Actor Messaging platform

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Mux

https://pixiv.github.io/Mux/

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gin

Gin is a HTTP web framework written in Go (Golang). It features a Martini-like API with much better performance -- up to 40 times faster. If you need smashing performance, get yourself some Gin.

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msquic

Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.

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lsquic

LiteSpeed QUIC and HTTP/3 Library

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runtime

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

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Quic.NET

A .NET C# Implementation of QUIC protocol - Google's experimental transport layer.

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UniversalRenderingExamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

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