Roman Volodin's repositories
maya2016-viewport-opengl
This project is not supported anymore. Interactive OpenGL tool for Maya. This tool was developed for maya 2016 legacy viewport.
maya-cmake
Autodesk Maya cross-platform development environment with CMake
maya-mirror-shape-deformer
A Maya deformer that inverts a shape of a topologically symmetrical mesh preserving vertices indices. Originally it was created for generating blendShapes objects mirrored correctly in one click.
maya-combine-separate-tool
A python module for Autodesk Maya that shows a way to separate a combined object back to original ones (that contains 2 or more shells) preserving skinning that was applied to the combined object.
poly-maker-2d
Standalone Python/PyQt low-poly 2d object generator. Builds a triangulated and textured 2d mesh along a Bezier curve
pyqt-text-editor
A simple standalone PyQt5 text editor.
maya-matrix-math
Code samples for my article "Matrices in Maya"
py-flow-based-programming
Python Flow Based Programming conceptual project
volodinroman.github.io
My personal website.