Vicente Lucendo's starred repositories
load-asset
Loads a single or multiple assets and returns a promise.
ejs-grammar
EJS Grammar for VSCode
game-programmer
A Study Path for Game Programmer
three-line-2d
lines expanded in a vertex shader
web-audio-analyser
A thin wrapper around the Web Audio API that takes an <audio> element and gives you its waveform/frequency data in return.
adaptive-bezier-curve
adaptive and scalable 2D bezier curves
adaptive-quadratic-curve
adaptive and scalable 2D quadratic curves
glsl-godrays
This module implements a volumetric light scattering effect(godrays)
glsl-conditionals
Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with glslify.
lwjgl-basics
:wrench: LibGDX/LWJGL tutorials and examples
glsl-random
pseudo-random 2D noise for glslify
webgl-wireframes
Stylized Wireframe Rendering in WebGL
three-bmfont-text
renders BMFont files in ThreeJS with word-wrapping
glsl-easings
Robert Penner's easing functions in GLSL, available as a module for glslify.
sketch-threejs
Interactive sketches made with three.js.
herebedragons
A basic 3D scene implemented with various engines, frameworks or APIs.
Spector.js
Explore and Troubleshoot your WebGL scenes with ease.
voxel-cone-tracing
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
gl-transitions
The open collection of GL Transitions