Compiling with STM32duino
wystewart opened this issue · comments
PC0, PC1, PC2, PC3 defined in Renderer3D.inl conflict with #define pinout definitions of the STM32.
Suggest to change to _PC0, _PC1, _PC2, _PC3. That seems to resolve the compile issue
i also added this to misc.h. i haven't checked yet if stm32 has a native sqrt implementation.
#if defined(ARDUINO_ARCH_STM32)
#include "Arduino.h"
#define TGX_ON_ARDUINO
#define TGX_USE_FAST_INV_SQRT_TRICK
#define TGX_USE_FAST_SQRT_TRICK
#define TGX_USE_FAST_INV_TRICK
#endif
and defined(ARDUINO_ARCH_STM32) to the following.
#if defined(TEENSYDUINO) || defined(ESP32) || defined(ARDUINO_ARCH_STM32)
// On teensy, 8K give good results...
#define TGX_PROGMEM_DEFAULT_CACHE_SIZE 8192
#else
// make it bigger on CPU...
#define TGX_PROGMEM_DEFAULT_CACHE_SIZE 262144
#endif
STM32 could use a bigger cache than 8192 as it has more memory, but in most applications 262144 will be too big. so for now I'm sticking to 8192.