Bug: part of the content is not painted
Drugoy opened this issue · comments
Drugoy commented
Drugoy commented
The bug is 100% reproducible for me and the whitening starts from the same place.
Victor Porof commented
There is a limitation on the maximum texture size allowed by the WebGL context depending on the hardware and drivers (usually 8192px), therefore Tilt is forced to clamp. There is a way to work around this, but it's quite complicated and not currently on the agenda.
Victor Porof commented
There is bug 710565 filed for this: https://bugzilla.mozilla.org/show_bug.cgi?id=710565 with more information about the problem. Closing the issue here to avoid duplicates.