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Console load script causes crash when opening window menu

Shadowfiend opened this issue · comments

This seems to be related to console.nu's addMenuItem and how it does its thing.

For hackish purposes, I've currently commented out the call to addMenuItem at
console.nu:119 . This changes the script requirements to load up the console to:

(load "console")
(global console ((NuConsoleWindowController alloc) init))
(console toggleConsole:nil)

Running toggleConsole repeatedly will turn the console on and off.

Hm. Extra oddly, with the develop menu in pull request #12, after the console is loaded, the window menu works correctly. So… No idea what's up there.

Not sure exactly what this was referring to, but I don't see it happening atm; closing.