Prevent player position resetting causing "stuck in ground" glitches
zesterer opened this issue · comments
If the client attempts to move the player out of the ground too fast, the position reset code here https://github.com/veloren/game/blob/master/server/src/network/handlers.rs#L83 can come into play. This should be less of a problem with the new collision system, but it's probably still important to consider how we avoid this and similar problems in the future.
will be automatically fixed once physics is done server side
@xMAC94x Until then, I think we should disable this server-side test.
done in 076a982