veloren / veloren

An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.

Home Page:https://www.veloren.net

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Implement chunk generation server-side

zesterer opened this issue · comments

This should probably be part of the move towards implementing the worldgen system.

#32 will be relevant if we need to send chunks from the server to the clients.
Also the server should cache quite a lot of chunks instead of regenerating them all the time.

@Treenix Agreed. This needs further discussion. @xMAC94x's message-splitting system should be mature enough to do this, I think?