Implement chunk generation server-side
zesterer opened this issue · comments
Joshua Barretto commented
This should probably be part of the move towards implementing the worldgen system.
Deleted user commented
#32 will be relevant if we need to send chunks from the server to the clients.
Also the server should cache quite a lot of chunks instead of regenerating them all the time.
Joshua Barretto commented
veloren-bot commented
moved to gitlab https://gitlab.com/veloren/game/issues/19