Tracking issue for cache-driven network changes
zesterer opened this issue · comments
Things that need doing:
- Rename
Connection
toMsgMgr
- Make
MsgMgr
useConn
internally - Consider genericising
Conn
to allow for TCP and UDP sockets (low priority) - Use interior mutability to avoid excessive use of
Arc
moved to gitlab https://gitlab.com/veloren/game/issues/12