vasily-knk's repositories
DynamicNativePlugins
A little library to dynamically load/unload native Unity plugins without restarting the editor
clear-sky-models
This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference measurements.
CppProject5
Test UE4 cpp project
d3d_traffic
Direct3D calls interceptor used for various tests
dxsdk
Collection of DirectX SDK headers to facilitate the build of Apitrace
git
Git Source Code Mirror - This is a publish-only repository and all pull requests are ignored. Please follow Documentation/SubmittingPatches procedure for any of your improvements.
gvr-android-sdk
Google VR SDK for Android
halflife
Half-Life 1 engine based games
HLDemoParser
A library for parsing GoldSource demo files.
io_scene_dts
A Blender plugin for importing and exporting DTS/DSQ assets.
jni_project
C++ wrapper for JNI
OpenLara
Classic Tomb Raider open-source engine
Q2RTX
NVIDIA’s implementation of RTX ray-tracing in Quake II
rp
rp++ is a full-cpp written tool that aims to find ROP sequences in PE/Elf/Mach-O x86/x64 binaries. It is open-source and has been tested on several OS: Debian / Windows 8.1 / Mac OSX Lion (10.7.3). Moreover, it is x64 compatible and supports Intel syntax. Standalone executables can also be directly downloaded.
shader_demo
DirectX 9 shader demo