vaiorabbit / sdl2-bindings

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How to use SDL.RenderGeometry()

CiBri0 opened this issue · comments

Hi,

I tried many times to run the SDL.RenderGeometry() function but I can’t.

In the third argument (vertices), I cannot convert my array containing my SDL::Vertex to FFI::Pointer or FFI::MemoryPointer.

I’m sorry for the inconvenience, plus I think the problem comes from me x)

I regret to say that I can't get what is your problem because there's no actual codes provided to reproduce your problem.

But once I used SDL.RenderGeometry without any problem in my game.

You can see a red circle near the mouse cursor, which is drawn by RenderGeometry.

So this code might help to understand the usage:

Thanks you very much for thoses helpful links ! My problems is very similar to what you did in https://github.com/vaiorabbit/sdl2-bindings-whacamole/blob/a4684afb19a536814f6b65e68d604d9cd87c4498/system/draw.rb .

I will try things with those new understanding.

Thank you agai.